- cross-posted to:
- linux@lemmy.ml
- cross-posted to:
- linux@lemmy.ml
By “Developer of the Newpipe app”
Hmm…
Unverified
It’s a “No” from me. I’ll stick to Freetube.
For those unaware, being verified means it is packaged by the official developer/team.
If you look at the description you can see that they clearly say that it isn’t official:
NOTE: This is an unofficial and experimental Flatpak build based on Android Translation Layer. Please report bugs to the ATL bug tracker instead of the NewPipe bug tracker https://gitlab.com/android_translation_layer/android_translation_layer/-/issues.
Don’t know why they’d put “Developer of the Newpipe app” as dev though
Don’t know why they’d put “Developer of the Newpipe app” as dev though
My guess is that they did not want to take credit as the developer of NewPipe itself. As if to say “We did not develop NewPipe, we just packaged it as a Flatpak”. There is probably a better way to get that across in the byline, but I believe that is the intent.
Android translation layer is interesting. Well, at least I personally like this approach more than that of waydroid. Also would be nice to see the performance of that with binfmt compared to that of waydroid + libhoudini
Is the android translation layer good enough to run games? And I wonder how we could manage controls for example in like codm.
According to the Gitlab repo for the Android transition layer, yes.
The images in gitlab look mouse controllable. I should’ve phrased my question better. I was wondering how keyboard was translated. I could test it myself but I’m 99% sure codm wont work.