

The main things that use up a lot of VRAM for me is definitely doing Blender rendering and shader compilation for things like Unreal Engine. My games probably would use a little more if I had any screen higher than 1080p. The most usage I’ve seen from a game was around 14Gb used
I haven’t messed around with llms on the card just yet but I know that Intel does have an extension for PyTorch to do GPU compute. Having the extra VRAM would definitely be of help there
This is really interesting! I’ve usually installed Winaero Tweaker back when I still used Windows, if I knew this existed I probably would’ve gone with this instead. Having access to “playbooks” would be quite handy.